![]() I used to use 10k-50k transporters, 3-4 level 10 warehouses and 500 ballista to protect a city…and no bot…now I can’t say that. So in fact what you are doing is killing your players that try to stay legal and pushing them to quit or cheat too. I have at least 3 in the area around some of my cities that set up bot attacks to hit for hours with the same waves especially since the change. ![]() But those of us who are little guys beat constantly by huge players with insta troop heroes are starving and losing cities because we can no longer keep enough food in warehouses to comfort. Unfortunately what you have done is make it where those who have lots of accounts and use bots and glitches to get lots of food will be fine they will move in food on their bot and comfort. ![]() This entry was posted in Game Updates by Dave Mata. Currently it caps at 10mil, but we’ll be watching that cap and see if we need to move it up or down. We’ve done this to take a step towards bringing more fair combat back, and to make defense less of a sure thing if someone is willing to resort to defense by comfort.Ĭurrently, we’re using a formula that will determine food cost, then we apply a modifier based on the amount of times you use the feature within a period. As you use the comforting feature more, the cost increases. Now the cost will be scalable, and related to the actual makeup of both your cities and how you use the comforting feature. With those realities in mind, we changed the feature up a little. While it is part of the game, and has been unchanged for a long time, it’s a detriment to the spirit of fair combat, it removes challenge, and it rewards cheating. This is a heavily overused feature, especially within the population of players who account share and bot, due to the low cost, and ease of using it to mount a completely unbeatable defense. For what was a handful of food, one could repeatedly comfort in their city, completely blocking out other players from ever having the chance to take a city they’ve earned. For a long time it’s been extremely over powered. Hi folks, I wanted to make a quick devblog entry regarding a change we’ve been working on with the comforting system. hope that was enough 2 make u reasonable and stop being whiner crying child lolz. what i am asking u now dear toxy is 2 LEAVE coe team alone in peace so they may focus on 1000s of glitches running everywhere like rallyspots and HoW's glitches, dont mention the match glitches that make the game suddenly freeze or abort causing much loss to heroes energy,troops res cost and time. u can cry and whine all the day dear toxic but that wont change the truth that u have lost the first,second and third rank of generals cuz u r lazy player who didn't know what is hard work since age of 20, and i proved that player "x" who u r desperately reporting is innocent from all ur accusations. do u think that u r the only 1 who have master-card ?! )). u may even say : "OH NO!!! player "x" is using alts 2 train his heroes" then ofc player "x" can deny it saying its just a city of friend who donated his city for the sake of his boss u may also ask : "then how he got all those exp points 4 hero upgrade and how he was able 2 regenerate his heroes strength ?!" and then he'll respond simply : "i just coined toxy. u may accuse player "x" of cheating or using macro programs but with this analysis he may say : "NO! iam hard worker player who use his playing time 2 train heroes instead of foolishly spamming the rc with nonsense talk all the day" ((guess who i mean lolz )). if we assumed that he is playing 6 hrs/day then it'll take nearly 2 weeks 2 raise his commander lvl by 10 million points which means nearly about 14 levels from 70 to 84. lets say that each attack on the training city take 3 minutes (though iam sure it takes less)) so he needs approximately 100 hours of hitting 2 achieve it. it means that he'll need 2k attacks 2 achieve his goal. let's say that he is using a city of "a friend P" as training city which its townhall is lv10 so he gains nearly 5k commander points 4 each hit. Let's say that player "x" want to gain commander points of 10 million points. ![]() he can simply deny it by little reasonable analysis and here's the way :. u may say that he's using macro programs but how 2 prove it ?. macro programs are programs that controls the key input system of the computer and ofc it does not involve any commands associated with the game like bots. Lolz ofc we dont use macro or any other things of automation but just wanna make it clear 2 u. ![]()
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